Marketing material

A short overview of Futbol Island for investors and partners: what the game is, every feature, and who builds it.

Download marketingPDF · 3.7 MB · A4

Marketing site

Soft paper, near-black ink and one gold accent. Big, tight headlines in the system sans.

Colour

  • Paper#fbf7eePage ground
  • Tint#ecefdfAlternate chapters
  • Well#efe8d7Media cards
  • Ink#14221dHeadlines and text
  • Ink soft#5b675fLines under headlines
  • Pitch#1d6b55Links and icons
  • Play gold#e9c16bThe one accent
  • Gold edge#a8863dButton lip
  • Mint#beded1Secondary button

Type

  • Learn the gameSystem sans (SF Pro) · 600 · 44–96px · tracking −0.028em · line 1.04
  • Short lessons and quizzes on a moving pitch.System sans · 500 · 19–28px · line 1.28 · Ink soft
  • Every idea is shown on the pitch, explained and checked with a quiz.System sans · 400 · 17px · line 1.47
  • Futbol IslandIslandBrush · Logo only · 26px · one bright colour per letter

Primary button

Spacing and shape

  • One idea per full-width chapter, centred, max 1080px wide.
  • Section padding: 96–180px top and bottom (16% of the screen height).
  • Side gutter 16px on phones, 24px from 760px.
  • Media cards: 26–40px corner radius on the Well colour.
  • Buttons: 56px pill, 3px cream rim, 5px gold lip; Arial 800 at 19px.
Logo letters: #e8479b #2f6bff #ff7a1a #2fb36a #8a5cf0

The game

Sea blue, cream panels and tactile buttons with a rim and a lip. IslandBrush for titles.

Colour

  • Sea#2b53e5Title and loading screen
  • Coast pink#ef8fd0Title screen coast
  • Cream panel#f7f0dbModals and cards
  • Island green#244d40Ink, green buttons
  • Gold#e9c16bPrimary and navigation
  • Bright gold#f9d665Tiles, chips, answers
  • Mint#beded1Secondary buttons
  • Pink#ed9dceSelected chip
  • Rim#fff2cd3px rim on every button

Type

  • Make it your islandIslandBrush · 400 · titles 24–38px (title screen 32–62px)
  • I have a save codeArial · 800 · buttons 14–19px · sentence case
  • A save code instead of an account.Arial · 400 · body 15px · line 1.45

Spacing and shape

  • Buttons: 44px tall (48px card actions), pill radius 999px; tiles 18px.
  • Every face has a 3px cream rim and a solid 4–5px lip in its edge colour.
  • Pressed: the button sinks 3px and the lip shortens to 2px.
  • Phone gutter 18px; HUD row 44px tall, 16px from the top on phones, 20px on desktop.
  • Navigation buttons (Back, Done, Next) are 76 × 44px gold pills.

Buttons

Futbol Island
DoneNext question

The title screen’s own buttons, then Navigation and Primary green.